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This section includes 1174 Mcqs, each offering curated multiple-choice questions to sharpen your Information Technology Engineering (IT) knowledge and support exam preparation. Choose a topic below to get started.
| 201. |
Evaluations done during design to check that product continues to meet user’s needs are known as _____________ evaluation. |
| A. | Formative |
| B. | Summative |
| C. | Relative |
| D. | None of the given |
| Answer» B. Summative | |
| 202. |
Which of the following is a better example of a user experience goal than a usability goal? |
| A. | Effectiveness |
| B. | Learnability |
| C. | Helpfulness |
| D. | Safety |
| Answer» D. Safety | |
| 203. |
Which of these factors influence a user’s conceptual model? |
| A. | Familiarity with similar devices. |
| B. | Constraints. |
| C. | Instructions. |
| D. | All of the above |
| Answer» E. | |
| 204. |
Process oriented Main element Issue, position and argumentsWhich design rationale suite the characteristic above? |
| A. | Issue-based Information system |
| B. | Design space analysis |
| C. | Psychological Design Rationale |
| D. | Graphical Design Rationale |
| Answer» B. Design space analysis | |
| 205. |
Which rule in Schneiderman Golden Rule suite the statement below"For every user action, to simplify new system sign up process, error correction system must be provided to facilitate user" |
| A. | Strive for consistency |
| B. | Offer informative feedback |
| C. | Disign dialogues to yield closure |
| D. | Offer error prevention and simple error handling |
| Answer» B. Offer informative feedback | |
| 206. |
Choose THREE (3) senses in Multi-modal Technologyi. Touchii. Smelliii. Soundiv. Instinct |
| A. | i, ii and iii |
| B. | i, iii and iv |
| C. | i, ii and iv |
| D. | ii, iii and iv |
| Answer» B. i, iii and iv | |
| 207. |
Browser Title always contains the word ‘_______’. |
| A. | Home |
| B. | Default |
| C. | Error |
| D. | Browser |
| Answer» B. Default | |
| 208. |
Rolf Molich’s Comparative Usability Evaluation (CUE) studies: |
| A. | show there is a large amount of overlap between findings from different teams. |
| B. | show many teams found more problems than they chose to report. |
| C. | use the Common Industry Format (CIF) for usability reports. |
| D. | show that usability testing finds all known problems. |
| Answer» C. use the Common Industry Format (CIF) for usability reports. | |
| 209. |
The following are examples of placing “knowledge in the world”: |
| A. | Showing an example of the required date format. |
| B. | Using previously entered values as defaults. |
| C. | Using shape coding for aircraft controls |
| D. | All of the above. |
| Answer» E. | |
| 210. |
Which of the following does not include in Shneiderman's 8 golden rules? |
| A. | Support internal locus control |
| B. | Maintain the system frequently |
| C. | Permit easy reversal actions |
| D. | Offer informative feedback |
| Answer» C. Permit easy reversal actions | |
| 211. |
Providing accelerators (e.g. keyboard shortcuts) mostly addresses? |
| A. | Efficiency |
| B. | Learnability |
| C. | Attitude |
| D. | Utility |
| Answer» B. Learnability | |
| 212. |
What establishes the profile of end-users of the system? |
| A. | design model |
| B. | user’s model |
| C. | mental image |
| D. | system image |
| Answer» C. mental image | |
| 213. |
is an intermediate between users and computer. |
| A. | Keyboard |
| B. | Monitor |
| C. | Both a & b |
| D. | Mouse |
| Answer» C. Both a & b | |
| 214. |
Study of how computer works together and to satisfy for accurate results is known as |
| A. | Good design |
| B. | HCI |
| C. | Bad design |
| D. | All the Above |
| Answer» C. Bad design | |
| 215. |
What is the benefit of good design |
| A. | positive effect or performance |
| B. | success |
| C. | Both a & b |
| D. | None |
| Answer» D. None | |
| 216. |
is the best example for design. |
| A. | View |
| B. | Model |
| C. | Analyzing |
| D. | None |
| Answer» C. Analyzing | |
| 217. |
The name of the document should be shown on the application’s ……………… |
| A. | menu bar |
| B. | title bar |
| C. | tool bar |
| D. | status bar |
| Answer» C. tool bar | |
| 218. |
Which of the following fields is not an influence on Human Computer Interaction (HCI)? |
| A. | Ergonomics |
| B. | Cognitive psychology |
| C. | Computer science |
| D. | All of the above are an influence on HCI |
| Answer» E. | |
| 219. |
A persona in the context of goa- oriented interaction design ……….. |
| A. | is used to role-play through an interface design |
| B. | is a real person |
| C. | represents a particular type of user |
| D. | should represent an average user |
| Answer» B. is a real person | |
| 220. |
Unlike traditional observation, guided observation ……………….. |
| A. | set a strict guidelines for session activities |
| B. | reduces error introduced by the experimenter |
| C. | sets strict guidelines for session length |
| D. | includes some interaction with participants |
| Answer» C. sets strict guidelines for session length | |
| 221. |
Identify from among the following the attribute of usability. |
| A. | Learnability |
| B. | Usefulness |
| C. | Generalizability |
| D. | Subjective satisfaction |
| Answer» B. Usefulness | |
| 222. |
The primary interactive method of communication used by human is ……. |
| A. | reading |
| B. | writing |
| C. | speaking |
| D. | Listening |
| Answer» D. Listening | |
| 223. |
In a heuristic evaluation …………………… |
| A. | A group of usability expert judges an interface with a detailed checklist of guidelines |
| B. | A group of test users conducts a formal experiment |
| C. | A group of psychologists administers a questionnaire |
| D. | A group of usability experts reviews a user interface according to a small set of general principles |
| Answer» C. A group of psychologists administers a questionnaire | |
| 224. |
Which one of these would NOT be found in a good Human Computer Interaction? |
| A. | Common short cuts, like CTRL+Z for undo |
| B. | Icons that can have specific meanings |
| C. | A long command line to achieve a function |
| D. | Sounds that convey meanings |
| Answer» D. Sounds that convey meanings | |
| 225. |
Conventional wisdom says that …………….. tell the user when he has made some mistake. |
| A. | program crash |
| B. | system stuck |
| C. | error messages |
| D. | metadata |
| Answer» D. metadata | |
| 226. |
"Using model of how a human would use a proposed system to obtain predict usability measure by calculation or simulation" choose the evaluation technique to describe the abovestatement |
| A. | heuristic evaluation |
| B. | cognitive walk- through |
| C. | model-based evaluation |
| D. | review-based evaluation |
| Answer» D. review-based evaluation | |
| 227. |
The distinction between a process- and structure-oriented design rationale resides in what information the design rationale misses tocapture |
| A. | true |
| B. | false |
| C. | - |
| D. | - |
| Answer» C. - | |
| 228. |
__ simple scripting language and easy to produce graphicalinterfaces |
| A. | hypermedia |
| B. | hypertalk |
| C. | hypercard’s |
| D. | hypertext |
| Answer» D. hypertext | |
| 229. |
Mobile platform’s are split into _ |
| A. | licensed, proprietary, open source |
| B. | licensed, open source |
| C. | proprietary, open source |
| D. | licensed, proprietary |
| Answer» B. licensed, open source | |
| 230. |
The principles that gives the framework todevelop universal design |
| A. | equitable use |
| B. | flexibility |
| C. | simple andintuitive to use |
| D. | all the above |
| Answer» E. | |
| 231. |
A drag lens provides, |
| A. | a view into a different part of data |
| B. | a view into a different part of the list |
| C. | a view into a different part of record |
| D. | a view into a different part of objects |
| Answer» C. a view into a different part of record | |
| 232. |
__ attempts to deal with parameterized grammar rules to emphasize consistency and encoding the user’s world knowledge |
| A. | consistency |
| B. | hta |
| C. | terminals |
| D. | task–action grammar |
| Answer» E. | |
| 233. |
Virtual Scrolling turns the scrollbar into, |
| A. | Virtual Control |
| B. | Pagination control |
| C. | Scrollbar Control |
| D. | All of the Above |
| Answer» C. Scrollbar Control | |
| 234. |
A company is developing an advance version of their current software available in themarket, what model approach would they prefer ? |
| A. | RAD |
| B. | Iterative Enhancement |
| C. | Both RAD & Iterative Enhancement |
| D. | Spiral |
| Answer» D. Spiral | |
| 235. |
_ often have core services or toolkits that enable applications to talk to each other and share data or services |
| A. | operators |
| B. | devices |
| C. | mobile platforms |
| D. | operating systems |
| Answer» E. | |
| 236. |
List the approaches which involves user in evaluation(Choose all the correct options) |
| A. | experimental methods |
| B. | observational methods |
| C. | review methods |
| D. | query methods |
| Answer» B. observational methods | |
| 237. |
Why are people less able to distinguish fine detail in blue? |
| A. | There are fewer cones in the center of the retina that are sensitive to blue light. |
| B. | There are more cones in the center of the retina that are sensitive to blue light. |
| C. | There are fewer cones in the center of the retina that are sensitive to red light. |
| D. | There are more cones in the center of the retina that are sensitive to blue light. |
| Answer» B. There are more cones in the center of the retina that are sensitive to blue light. | |
| 238. |
____ derives the logically necessary conclusion from the given premises. |
| A. | Deductive reasoning |
| B. | Inductive reasoning |
| C. | Abductive reasoning |
| D. | Reasoning |
| Answer» B. Inductive reasoning | |
| 239. |
A ________ displays a list of commands and usually appears in the toolbar at the top ofthe screen. |
| A. | View |
| B. | Menu |
| C. | Kit |
| D. | List |
| Answer» C. Kit | |
| 240. |
Computer screens are typically limited to a resolution of around_ _ |
| A. | 250 dpi |
| B. | 144 dpi |
| C. | 72 dpi |
| D. | 90 dpi |
| Answer» D. 90 dpi | |
| 241. |
................ is when selection is made directly on objects within the interface |
| A. | Instant Selection |
| B. | Direct Selection |
| C. | Object Selection |
| D. | Interface Selection |
| Answer» D. Interface Selection | |
| 242. |
A __ _ is a situation in which individuals or businesses are receiving benefits without actually contributing anything. |
| A. | free rider problem |
| B. | market failure |
| C. | economics |
| D. | franchise |
| Answer» B. market failure | |
| 243. |
Changing the appearance of your slide _________ can alter the slide’s color, shade,pattern, or texture. |
| A. | Background |
| B. | Foreground |
| C. | Watermark |
| D. | Design |
| Answer» E. | |
| 244. |
If you don’t have a story, no amount of graphic trickery willmake it interesting. Who states? |
| A. | harrymarks |
| B. | alancooper |
| C. | litche |
| D. | none ofthe above |
| Answer» B. alancooper | |
| 245. |
The ............ Effect is useful when the Dialog Overlay containsimportant information that the user should not ignore |
| A. | overlayeffect |
| B. | lightboxeffect |
| C. | whiteboxeffect |
| D. | darkboxeffect |
| Answer» C. whiteboxeffect | |
| 246. |
Minimizing the impact and damage caused by mistakes or unintended behaviour is a principlerelated to __ _ |
| A. | tolerance |
| B. | flexibility |
| C. | equity |
| D. | perceptible |
| Answer» B. flexibility | |
| 247. |
__ _has different timing constants for different devices. |
| A. | ergonomics |
| B. | fitts’ law |
| C. | predictive model |
| D. | paul fitts |
| Answer» C. predictive model | |
| 248. |
Which determines effect of future actions basedon past interaction history |
| A. | synthesizability |
| B. | predictability |
| C. | familiarity |
| D. | consistency |
| Answer» C. familiarity | |
| 249. |
Pattern that support virtual pages, |
| A. | Virtual Scrolling |
| B. | Inline Paging |
| C. | Scrolled Paging |
| D. | All of the Above |
| Answer» E. | |
| 250. |
_ is as an attempt to introducepsychological theory into the informal and subjective walkthrough technique |
| A. | heuristic evaluation |
| B. | model based evaluation |
| C. | cognitive walkthrough |
| D. | review based |
| Answer» D. review based | |