Explore topic-wise MCQs in Computer Graphics.

This section includes 88 Mcqs, each offering curated multiple-choice questions to sharpen your Computer Graphics knowledge and support exam preparation. Choose a topic below to get started.

1.

In polygon clipping, line clipping algorithms can be used.

A. True
B. False
Answer» B. False
2.

Which type of clipping is used to clip character strings?

A. text clipping
B. line clipping
C. sentence clipping
D. word clipping
Answer» B. line clipping
3.

How much memory is required to implement z-buffer algorithm for a 512 × 512 × 24 bit-plane image

A. 768 KB
B. 1 MB
C. 1.5 MB
D. 2 MB
Answer» D. 2 MB
4.

A frame buffer array is addressed in row-major order for a monitor with pixel locations starting from (0, 0) and ending with (100, 100). What is address of the pixel (6, 10) ? Assume one bit storage per pixel and starting pixel location is at 0.

A. 1016
B. 1006
C. 610
D. 616
Answer» E.
5.

Anti-aliasing is important to improve the readability of text. It deals with the:

A. Spacing between two individual characters.
B. Spacing of a group of characters.
C. Underlining of letters.
D. Elimination of "jaggies".
Answer» E.
6.

The process of extracting a portion of a database or a picture inside or outside a specified region are called

A. Transformation
B. Projection
C. Clipping
D. Mapping
Answer» D. Mapping
7.

CMYK model are used for

A. Computer display
B. Printing
C. Painting
D. None of these
Answer» C. Painting
8.

............. identifies the picture portions that are exterior to the clip window

A. Interior clipping
B. Exterior clipping
C. Extraction
D. None of the above
Answer» C. Extraction
9.

In perspective projection, the lines of projection are not parallel. Instead, they all coverage at a single point called__________________

A. interaction point
B. Center of projection
C. projection reference point
D. center of projection or projection reference point
Answer» E.
10.

In two dimensional viewing we have?

A. 2D window and 3D viewport
B. 2D window and 2D viewport
C. 3D window and 2D viewport
D. 3D window and 3D viewport
Answer» D. 3D window and 3D viewport
11.

The front view of a cube, when it resting on HP on one of its faces and one other face is parallel to VP, is

A. Square
B. Rectangle
C. Parallelogram
D. Triangle
Answer» B. Rectangle
12.

The perspective projection is more practical because the distant objects appear

A. Smaller
B. Larger
C. Neither smaller nor larger
D. None of these
Answer» B. Larger
13.

A line can be represented by

A. One point
B. Two points
C. Three points
D. Four points
Answer» C. Three points
14.

All the following hidden surface algorithms employ image space approach except

A. scan line method
B. depth sort method
C. depth buffer method
D. back face removal
Answer» E.
15.

Coordinates of window are knows as ..............

A. Screen coordinates
B. World coordinates
C. Device coordinates
D. Cartesian coordinates
Answer» C. Device coordinates
16.

Reflection of a point about x-axis, followed by a counter-clockwise rotation of 900, is equivalent to reflection about the line ?

A. x = - y
B. y = - x
C. x + y = 1
D. x = y
Answer» E.
17.

The return of electron beam to top left corner of the screen after one frame is called ............

A. Horizontal fly-back
B. Vertical Fly-back
C. Scanning
D. None of the above
Answer» C. Scanning
18.

Identify the colors produced in beam penetration method.

A. Red, Green, Blue, White
B. Red, Orange, Yellow, Green
C. Red, Green, Blue
D. Green, Red, White, Orange
Answer» C. Red, Green, Blue
19.

Aspect ratio is generally defined as the ratio of the ?

A. Vertical to horizontal points
B. Horizontal to vertical points
C. Either A or B , depending on the convention followed
D. Vertical to (horizontal + vertical) points
Answer» D. Vertical to (horizontal + vertical) points
20.

The midpoint circle drawing algorithm also uses the __of the circle to generate?

A. two-way symmetry
B. four-way symmetry
C. both (a) and (b)
D. eight-way symmetry
Answer» E.
21.

There are two standard methods of mathematically representing a circle centered at the origin. They are?

A. DDA, and Bresenham`s
B. Polynomial Method, and Trigonometric Method
C. Polynomial Method, and Bresenham`s
D. Trigonometric Method and Bresenham`s
Answer» C. Polynomial Method, and Bresenham`s
22.

A polygon in which the line segment joining any 2 points within the polygon lies completely inside the polygon is called__?

A. convex polygon
B. concave polygon
C. both (a) and (b)
D. none of these
Answer» B. concave polygon
23.

Identify the features of Vector display

A. High resolution, Jagged lines, Lack in color depth
B. Smooth lines, Poor resolution, Black & White
C. High resolution, Lack in color depth, Smooth lines
D. Inexpensive, monochromatic, smooth lines
Answer» B. Smooth lines, Poor resolution, Black & White
24.

Beam penetration method is usually used in ...............................

A. LCD
B. Raster Scan display
C. Random scan display
D. DVST
Answer» D. DVST
25.

The purpose of flood gun in DVST is ...........................

A. To store the picture pattern
B. To slow down the flood electrons
C. To enable color pixels
D. To focus the electron beam
Answer» C. To enable color pixels
26.

Coordinates of viewport are known as ............

A. World coordinates
B. Polar coordinates
C. Screen coordinates
D. Cartesian coordinates
Answer» D. Cartesian coordinates
27.

The basic geometric structures that describes a scene on display is called .................

A. Attributes
B. Output primitive
C. Lines
D. Curves
Answer» C. Lines
28.

Vector display is well suited for .................

A. Line drawing applications
B. Animation
C. Cartoons
D. All of these
Answer» B. Animation
29.

Two dimensional color model are

A. RGB and CMKY
B. RBG and CYMK
C. RGB and CMYK
D. None
Answer» D. None
30.

Video devices with reduced volume, weight and power consumption are collectively known as .........

A. Light weight monitors
B. Flat-panel displays
C. CRT
D. Portable display
Answer» C. CRT
31.

There are 2 types of polygons. They are?

A. squire and rectangle
B. convex and concave
C. octagon and convex
D. hexagon and squire
Answer» C. octagon and convex
32.

An RGB color system with 24 bits as storage per pixel is known as ........................

A. Color CRT
B. True-color system
C. RGB monitor
D. Color- Depth
Answer» C. RGB monitor
33.

The orthographic projection, projection lines are ____ to each other.

A. Parallel
B. Perpendicular
C. Inclined
D. Any of the above
Answer» B. Perpendicular
34.

All the hidden surface algorithms employee image space approach except ?

A. Depth sort method
B. Scan line method
C. Depth buffer method
D. Back face removal
Answer» E.
35.

The orthographic projection that show more than one side of an object are called

A. Axonometric projection
B. Isometric projection
C. Both a & b
D. None of these
Answer» D. None of these
36.

Identify line clipping algorithms from the following

A. Cohen- Sutherland algorithm
B. Liang-Barsky clipping
C. Nicholl-Lee-Nicholl clipping
D. All of the above
Answer» E.
37.

Gray scale is used in ............................

A. A Monitor that have color capability
B. A Monitor that have no color capability
C. Random scan display
D. Raster scan display
Answer» C. Random scan display
38.

To set line width attributes in a PHIGS package, ................... function is used

A. setLineWidthScaleFactor(lw)
B. setLineThickness(lw)
C. setPolylineWidth(lw)
D. setLineWidth(lw)
Answer» B. setLineThickness(lw)
39.

The ...................... algorithm divides a 2D space into 9 regions, of which only the middle part (viewport) is visible.

A. Cohen-Sutherland
B. Liang Barsky
C. Sutherland Hodegeman
D. N-L-N
Answer» B. Liang Barsky
40.

In third angle projection method, the object is supposed to be in

A. First quadrant
B. Second quadrant
C. Third quadrant
D. Fourth quadrant
Answer» D. Fourth quadrant
41.

..................... controls the basic display properties of output primitives.

A. Attribute parameter
B. setpixel
C. getpixel
D. None of the above
Answer» B. setpixel
42.

Shadow mask method is usually used in ...............................

A. LCD
B. Raster Scan display
C. Random scan display
D. DVST
Answer» C. Random scan display
43.

The rectangle portion of the interface window that defines where the image will actually appear are called

A. View port
B. Transformation viewing
C. Clipping window
D. Screen coordinate system
Answer» B. Transformation viewing
44.

The line segment from the view plane to the view reference point is called_____________

A. view-distance
B. view-path
C. both (a) and (b)
D. Projection distance
Answer» B. view-path
45.

Fractals deals with curves that are ?

A. regularly irregular
B. irregularly irregular
C. regularly regular
D. irregularly regular
Answer» B. irregularly irregular
46.

By which ,we can take a view of an object from different directions and different distances ?

A. Projection
B. Rotation
C. Translation
D. Scaling
Answer» B. Rotation
47.

Identify the features of DVST from the following.

A. Monochromatic, Flicker free, Low resolution
B. Monochromatic, Flicker free
C. Color screens, Refresh monitors, High resolution
D. Expensive, Low resolution
Answer» C. Color screens, Refresh monitors, High resolution
48.

RGB model are used for

A. Computer display
B. Printing
C. Painting
D. None of these
Answer» B. Printing
49.

Refreshing is not needed in DVST because of the presence of .................

A. Primary gun
B. Flood gun
C. Focusing anode
D. Control grid
Answer» C. Focusing anode
50.

According to Cohen-Sutherland algorithm, a line is completely outside the window if ............

A. The region codes of line endpoints have a '1' in same bit position.
B. The endpoints region code are nonzero values
C. If L bit and R bit are nonzero.
D. The region codes of line endpoints have a '0' in same bit position.
Answer» B. The endpoints region code are nonzero values