Explore topic-wise MCQs in Computer Graphics.

This section includes 7 Mcqs, each offering curated multiple-choice questions to sharpen your Computer Graphics knowledge and support exam preparation. Choose a topic below to get started.

1.

The general homogeneous coordinate representation can also be written as

A. (h.x, h.y, h.z)
B. (h.x, h.y, h)
C. (x, y, h.z)
D. (x,y,z)
Answer» C. (x, y, h.z)
2.

We can combine the multiplicative and translational terms for 2D into a single matrix representation by expanding

A. 2 by 2 matrix into 4*4 matrix
B. 2 by 2 matrix into 3*3
C. 3 by 3 matrix into 2 by 2
D. Only c
Answer» B. 2 by 2 matrix into 3*3
3.

For 2D transformation the value of third coordinate i.e. w=?

A. 1
B. 0
C. -1
D. Any value
Answer» E.
4.

If point are expressed in homogeneous coordinates then the pair of (x, y) is represented as

A. (x’, y’, z’)
B. (x, y, z)
C. (x’, y’, w)
D. (x’, y’, w)
Answer» B. (x, y, z)
5.

What is the use of homogeneous coordinates and matrix representation?

A. To treat all 3 transformations in a consistent way
B. To scale
C. To rotate
D. To shear the object
Answer» D. To shear the object
6.

The matrix representation for rotation in homogeneous coordinates is

A. P’=T+P
B. P’=S*P
C. P’=R*P
D. P’=dx+dy
Answer» B. P‚Äö√Ñ√∂‚àö√ë‚àö¬•=S*P
7.

The matrix representation for scaling in homogeneous coordinates is

A. P’=S*P
B. P’=R*P
C. P’=dx+dy
D. P’=S*S
Answer» E.