

MCQOPTIONS
Saved Bookmarks
This section includes 7 Mcqs, each offering curated multiple-choice questions to sharpen your Computer Graphics knowledge and support exam preparation. Choose a topic below to get started.
1. |
The general homogeneous coordinate representation can also be written as |
A. | (h.x, h.y, h.z) |
B. | (h.x, h.y, h) |
C. | (x, y, h.z) |
D. | (x,y,z) |
Answer» C. (x, y, h.z) | |
2. |
We can combine the multiplicative and translational terms for 2D into a single matrix representation by expanding |
A. | 2 by 2 matrix into 4*4 matrix |
B. | 2 by 2 matrix into 3*3 |
C. | 3 by 3 matrix into 2 by 2 |
D. | Only c |
Answer» B. 2 by 2 matrix into 3*3 | |
3. |
For 2D transformation the value of third coordinate i.e. w=? |
A. | 1 |
B. | 0 |
C. | -1 |
D. | Any value |
Answer» E. | |
4. |
If point are expressed in homogeneous coordinates then the pair of (x, y) is represented as |
A. | (x’, y’, z’) |
B. | (x, y, z) |
C. | (x’, y’, w) |
D. | (x’, y’, w) |
Answer» B. (x, y, z) | |
5. |
What is the use of homogeneous coordinates and matrix representation? |
A. | To treat all 3 transformations in a consistent way |
B. | To scale |
C. | To rotate |
D. | To shear the object |
Answer» D. To shear the object | |
6. |
The matrix representation for rotation in homogeneous coordinates is |
A. | P’=T+P |
B. | P’=S*P |
C. | P’=R*P |
D. | P’=dx+dy |
Answer» B. P‚Äö√Ñ√∂‚àö√ë‚àö¬•=S*P | |
7. |
The matrix representation for scaling in homogeneous coordinates is |
A. | P’=S*P |
B. | P’=R*P |
C. | P’=dx+dy |
D. | P’=S*S |
Answer» E. | |